Digital painting

"Do you want to discover digital art? This activity will immerse students in the world of digital art: videos, drawings, illustrations, video games, books, objects, creation of avatars or logos. This is an opportunity to learn how to use their phone, tablet or computer as a creative tool."

It is recommended that participants have a tablet, phone or computer (and a stylus) to fully enjoy the activity.


With Sharon:

P3-P5 : Wednesday, 13h30-14h30


With Sharon:

S1-S3 : Wednesday, 13h30-14h30

S1 -S3 : Friday, 16h10-17h30

S4 -S7 : Friday, 16h10-17h30


1st semester

The aim of the first semester is to become familiar with the 2D, 3D and digital media that enable the production of art (or otherwise). The children will analyse the role of art in the creation of digital images, technological products and design. They will be able to make logos, avatars, create a portfolio, make a t-shirt etc.

First, students will get familiar with their hardware (phone, tablet or computer) and software (Procreate, Photoshop, Spark, illustrator, Adobe Fresco, Adobe Photoshop or Flipaclip). Then they will start to develop their project or a group project that will allow them to draw, learn typography, layout, use the tools they have at their disposal. They will get used to the technical language and to working with colours.

2nd semester

The objective of the second semester is the creation of digital images (drawing, painting, video, timelapses) and illustrations.

During this second part of the year, the children will continue their collective or personal work, they will become autonomous with the material and the software. According to their wishes, they will be able to make sketches, plans and vector images using Illustrator. They will be asked to prepare a portfolio or a visual presentation, including timelapses of the year’s work etc. Once the projects are completed, exchanges between the young people are encouraged.